The Library: Legends & Lore
Herein you'll find information about the characters, creatures, places, objects of note, & a bit about how magic works in the world of The Wild Hunt comic.
This area is currently being expanded and revised.
Grimoire
The Wild Hunt
The Wild Hunt is a mysterious supernatural force that stalks the streets of Baytown City at night. Its ancient charter: to maintain the balance between the wyrd creatures that lurk in the shadows and the mortals who go about their lives un-aware of the dangers that lurk just beyond of their sight.
Creatures (Mortal & Wyrd)
A variety of wyrd creatures stalk Baytown. Unlike mortal creatures, the wyrd has a variety of species that can be categorized as sentient. There are also are variety of non-sentient creatures, considered by most to be monsters. Those creatures are detailed here. Additionally, any relevant mortal creatures are also described within.
Magic
Magical energy permeates the natural world. This magical energy is known as aethir and it empowers and sustains the wyrd creatures of the supernatural world. With a simple shift in perspective, this energy can be harnesed an manipulated by almost any living creature.
The World
Characters
Baytown is a city full of interesting and not-so-interesting inhabitants. Both mortal and wyrd creatures who are relevant to comings and goings of the Wild Hunt are detailed in this section of the library.
Places
Locations relevant to the Wild Hunt and their associates are outlined in this section. Some locations are relevant to wyrd society. Some are mundane lacking in magical significance. But all have been touched by the wyrd in one form or another and, thus, are of interest to this tale.
Things
Objects relevant to the stories of the Wild Hunt are detailed and explained within this section of the library. Any object which appears in this archive must have some form of magical signifigance. Mundane objects are not relevant to this section.